AngelWing a generic make-like program which compiles and saves your scripts as binary opcode for faster loading.
AngelScript C++ interface generator parses your C++ code and generates the necessary function calls to register the types and classes with AngelScript. An online version is also available. Simply upload your header files in a zip file and it will generate the registration functions for you.
Introduction to the integration of scripts in a game engine - an article in spanish, giving a good overview of how to integrate Python, Lua, and AngelScript. It's from November 2007, so it's a bit outdated with regards to AngelScript, but may still be a good read.
Game Scripting Languages - a comparison of AngelScript, Lua, GameMonkey, Squirrel, Pawn, and TinyScheme. For AngelScript it uses 2.16.0, and I intend to use this article as an example of the parts that needs improving, so newer versions will most likely fare much better in the comparisons made.
Forum threads
Here's a list of some interesting forum threads with useful information
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