angelscript

 

ExternalResources

Page history last edited by WitchLord 3 mos ago

 

Stuff right here

 

 

Some external resources

 

  • Delphi header file for using AngelScript as DLL from Delphi programs
  • AngelScript tutorials written by Steve Jones at GameEngineer.net
  • AngelWing a generic make-like program which compiles and saves your scripts as binary opcode for faster loading.
  • AngelScript C++ interface generator parses your C++ code and generates the necessary function calls to register the types and classes with AngelScript. An online version is also available. Simply upload your header files in a zip file and it will generate the registration functions for you.
  • Introduction to the integration of scripts in a game engine - an article in spanish, giving a good overview of how to integrate Python, Lua, and AngelScript. It's from November 2007, so it's a bit outdated with regards to AngelScript, but may still be a good read.
  • German tutorial written by Domenico Gentner
  • Game Scripting Languages - a comparison of AngelScript, Lua, GameMonkey, Squirrel, Pawn, and TinyScheme. For AngelScript it uses 2.16.0, and I intend to use this article as an example of the parts that needs improving, so newer versions will most likely fare much better in the comparisons made.

 

Forum threads

 

Here's a list of some interesting forum threads with useful information

 

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